Yesterday I described UberTool, an imaginary company planning to push a set of tools through a mutual-improvement process; their team would improve those tools, and then use those improved versions to improve them further, and so on through a rapid burst until they were in a position to basically "take over the world." I asked what it would take to convince you their plan was reasonable, and got lots of thoughtful answers.
Douglas Engelbart is the person I know who came closest to enacting such a UberTool plan. His seminal 1962 paper, "Augmenting Human Intellect: A Conceptual Framework" proposed using computers to create such a rapidly improving tool set. He understood not just that computer tools were especially open to mutual improvement, but also a lot about what those tools would look like. Wikipedia:
[Engelbart] is best known for inventing the computer mouse; as a pioneer of human-computer interaction whose team developed hypertext, networked computers, and precursors to graphical user interfaces.
Doug led a team who developed a rich set of tools including a working hypertext publishing system. His 1968 "Mother of all Demos" to 1000 computer professionals in San Francisco
featured the first computer mouse the public had ever seen, as well as introducing interactive text, video conferencing, teleconferencing, email and hypertext [= the web].
Now to his credit, Doug never suggested that his team, even if better funded, might advance so far so fast as to "take over the world." But he did think it could go far (his Bootstrap Institute still pursues his vision), and it is worth pondering just how far it was reasonable to expect Doug’s group could go.
To review, soon after the most powerful invention of his century appeared, Doug Engelbart understood what few others did — not just that computers could enable fantastic especially-mutually-improving tools, but lots of detail about what those tools would look like. Doug correctly saw that computer tools have many synergies, offering tighter than usual loops of self-improvement. He envisioned a rapidly self-improving team focused on developing tools to help them develop better tools, and then actually oversaw a skilled team pursuing his vision for many years. This team created working systems embodying dramatically-prescient features, and wowed the computer world with a dramatic demo.
Wasn’t this a perfect storm for a tool takeoff scenario? What odds would have been reasonable to assign to Doug’s team "taking over the world"?
"One hand on keyboard, one hand on mouse" is standard for computer game playing, but yeah, I see what you mean. We don't type documents on video game controllers, after all.
Other candidates for "could have taken over the world?"
1) IBM, back in the days when it was THE computer manufacturer. Similarly, Apple Computer could have ended up with a Microsoft-like domination of the home computer market, but they lost out to the IBM compatible machine that ran Microsoft's version of DOS. And speaking of Microsoft, haven't they pretty taken over the world already? Imagine what a James Bond villain do with a few back doors into the Windows operating system...
2) AT&T, back when it had full control over its phone lines, to the extent that it was illegal in the U.S. to connect a non-AT&T phone to their telephone network.
3) 19th century energy companies. Today, you need electricity to do pretty much anything - could people back in the era of Thomas Edison and Nikola Tesla leveraged that into a Take Over The World scenario? I've made half-joking remarks about the Singularity having occurred in 1876, when Thomas Edison invented the industrial research laboratory, but there really is a grain of truth to it.
Sure, but what they don't do is learn how to type on a one-handed chorded keyboard and use that entirely instead of a standard keyboard as Engelbart and his team expected they would.
Apple has often managed to force new hardware standards on the world by deciding at just the right time this is a better way to do things; if you try it you'll be more productive. (Machines with no floppy drive, pen-based PDAs, multitouch input phones and many other moves all had their skeptics). On the other side, Microsoft has often managed to sell monolithic this does everything application suites that aren't quite as good for some purposes as specific specialized apps from different vendors. So it's not inconceivable that someone could have sold the world a monolithic application requiring multiple new interface methods. But the limiting factor on doing this isn't foresight. There's also marketing, luck, timing, persistence, charisma, design talent, development talent, managerial ability and more. It would be quite a coincidence if one small group at SRI had excelled in all of those at once and my sense of it is that general business savvy was a weak point.