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Holden Karnofsky's avatar

I am not following the claim that virtual environments are irrelevant here.

If we had any sufficient combination of a world government, a small set of closely coordinating or mutually influencing governments, and a situation where defense *of space settlements against incoming space probes* is easy relative to offense (this is distinct from the defense-offense balance on Earth), then I would be much more worried about lock-in conditional on having the technology to create digital resetting space settlements than I am about lock-in conditional on today's technology. Does that seem unreasonable to you?

I also want to acknowledge that the "full reset" is an extreme case and an intuition pump (although I think it could be a real issue under conditions laid out above). Virtual environments could also be set up to e.g. reset all of the minds, while preserving specific kinds of info (e.g., results of R&D). This could further lower the competitiveness cost. I haven't exhaustively gone through the ways virtual environments could be used to lock in particular properties of a community, but it seems to me that they provide a lot more tools than exist today for turning momentary power into lock-in.

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lump1's avatar

Let's say a landlord treats me well because always pay on time and don't make trouble, and it's costly to replace tenants like me. In the em world there is no such cost, because new, instantly productive people can be created on demand (by copying the most productive ems). If we had a photocopier for dairy cows, we would treat them even worse than we do now. Imagine such a cow negotiating for... anything! For ems, who would be constantly milked for their cognitive labor, we would literally have a copier. That copier, which would make them insta-replacable with a probably more productive model and less fussy model, would completely undercut any negotiating power.

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